Counter-Strike 2D b 0.1.1.5 Logfile - 21 Jul 2009, 14:48:18

[14:48:18] UDP socket initialized using port 2936
[14:48:19] U.S.G.N.: Your game version is up to date!
[14:49:09] Connecting to 192.168.0.3:36963...
[14:49:09] load map 'playhouse_theapartment'
[14:49:10] receiving server data (54 b)
[14:49:10] receiving player data (305 b, 8)
[14:49:10] receiving player data (0 b, 0)
[14:49:10] receiving hostage data (0 b, 0)
[14:49:10] receiving item data (0 b, 0)
[14:49:10] receiving entity states (0 b, 0)
[14:49:10] receiving dynamic object data (0 b, 0)
[14:49:10] receiving projectile data (0 b, 0)
[14:49:10] receiving final ACK (7 b)
[14:49:10] switching to ingame mode...
[14:49:10] ----- Server joined -----
[14:49:10] SAM joins the zombies
[14:49:18] SAM 2 joins the zombies
[14:50:35] SAM killed [b]Assassin with Claw
[14:50:41] Server Shutdown
[14:50:41] ----- Disconnected -----
[14:51:10] Connecting to 192.168.0.3:36963...
[14:51:11] load map 'playhouse_thehouse'
[14:51:11] receiving server data (50 b)
[14:51:11] receiving player data (292 b, 8)
[14:51:11] receiving player data (161 b, 4)
[14:51:11] receiving player data (0 b, 0)
[14:51:11] receiving hostage data (0 b, 0)
[14:51:11] receiving item data (33 b, 3)
[14:51:11] receiving item data (0 b, 0)
[14:51:11] receiving entity states (0 b, 0)
[14:51:11] receiving dynamic object data (0 b, 0)
[14:51:11] receiving projectile data (0 b, 0)
[14:51:11] receiving final ACK (7 b)
[14:51:11] switching to ingame mode...
[14:51:11] ----- Server joined -----
[14:51:22] SAM 2 joins the zombies
[14:52:15] SAM 2 killed [b]Master of Disaster with Claw
[14:52:21] SAM 2 killed [b]no0b with Claw
[14:52:38] SAM 2 killed [b]Slayer with Claw
[14:52:46] SAM 2 killed [b]Master of Disaster with Claw
[14:53:39] SAM 2 killed [b]no0b with Claw
[14:53:44] SAM 2 killed [b]Master of Disaster with Claw
[14:53:49] SAM 2 killed [b]no0b with Claw
[14:53:57] SAM 2 killed [b]no0b with Claw
[14:54:02] SAM 2 killed [b]no0b with Claw
[14:54:07] SAM 2 killed [b]no0b with Claw
[14:54:12] SAM 2 killed [b]no0b with Claw
[14:54:17] SAM 2 killed [b]no0b with Claw
[14:54:22] SAM 2 killed [b]no0b with Claw
[14:54:46] SAM 2 killed [b]Master of Disaster with Claw
[14:54:52] SAM 2 killed [b]Master of Disaster with Claw
[14:55:14] SAM 2 killed SAM with Claw
[14:55:50] SAM 2 killed SAM with Claw
[14:56:09] SAM killed SAM 2 with Claw
[14:56:31] SAM 2 killed SAM with Claw
[14:56:42] SAM 2 killed SAM with Claw
[14:56:52] SAM killed SAM 2 with Claw
[14:58:28] SAM killed SAM 2 with Claw
[14:58:47] SAM 2 killed SAM with Claw
[14:59:09] SAM killed SAM 2 with Claw
[14:59:32] SAM killed SAM 2 with Claw
[15:00:03] SAM 2 killed SAM with Claw
[15:01:04] SAM 2 has been kicked for being idle
[15:01:04] SAM 2 has left the game (kicked)
[15:01:04] ----- Disconnected -----
[15:01:18] Connecting to 192.168.0.3:36963...
[15:01:18] load map 'playhouse_thehouse'
[15:01:19] receiving server data (50 b)
[15:01:19] receiving player data (292 b, 8)
[15:01:19] receiving player data (161 b, 4)
[15:01:19] receiving player data (0 b, 0)
[15:01:19] receiving hostage data (0 b, 0)
[15:01:19] receiving item data (33 b, 3)
[15:01:19] receiving item data (0 b, 0)
[15:01:19] receiving entity states (0 b, 0)
[15:01:19] receiving dynamic object data (0 b, 0)
[15:01:19] receiving projectile data (0 b, 0)
[15:01:19] receiving final ACK (7 b)
[15:01:19] switching to ingame mode...
[15:01:19] ----- Server joined -----
[15:01:33] SAM 2 joins the zombies
[15:01:36] Server Shutdown
[15:01:36] ----- Disconnected -----
